Our metaverse group helps our partners realise their metaverse ambitions. The team’s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).
At Improbable, you’ll collaborate with some of the best in the industry. Together, you’ll create unique, tailored experiences that stretch the boundaries of what’s possible in digital spaces and virtual worlds – and help define what the metaverse can be.
Your Opportunity:Creation of software processes and pipelines - developing tested and production ready codeLead by example with a high degree of discipline following software engineering processesTranslating high level requirements into actionable plans and solutionsOwn a feature from planning, through system design, implementation and operationOwn a discrete area of the system and execute on it with a high degree of quality and autonomyMentor more junior engineersContinuously improve the way of working and systemsWhy You're Made For This:Experience building backend services and API’s - preferably with Typescript, but other languages like C#, Java, Go, etc are also welcome Experience building and operating cloud infrastructure with cloud providers like GCP, AWS or AzureExperience to build and maintain Infrastructure-as-Code, CI/CD pipelines, ObservabilityAble to architect systems that consider the perspective of the wider team allowing us to limit blast radius and scale systems/operationsAble to work independently and autonomouslyGood communication skills with the ability to verbalise conceptual thoughts and the willingness to accept constructive critiquePassion for product based development, transforming ambiguous needs into concrete and impactful technical solutions that deliver customer value and have impact in the metaverse industry#LI-CO1
See more jobs at Improbable