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Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how animation systems can create satisfying feedback for players, how streamlined workflows improve animator happiness, or how the right smear frame feels like magic?
As a Senior Technical Animator on an Unannounced Incubation Project, you’ll bring iconic characters to life from prototype through production for a completely new world at Bungie. Your ability to craft and implement stylized animation content will delight players and contribute to the best-in-class action experience that defines all Bungie games.
As a member of our tight-knit art team, you’ll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience wherever necessary. Your understanding of design and technical constraints will enable you to deliver functional and responsive systems that support broad animation content without an established pipeline during prototyping. Most importantly, you will collaborate with a fun, diverse, and passionate cross-discipline team devoted to building a new universe from scratch at Bungie.
We look for candidates who value joining a cohesive, supportive team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
REQUIRED SKILLS
NICE-TO-HAVE SKILLS
Contract and International FTE employees receive competitive benefits through their relevant contracting agency.