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Sumo Digital

is looking for a

Game Designer - Remote/Hybrid

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Auroch Digital, Bristol

Auroch Digital is an independent game studio, established in 2010 and with an extensive catalogue, including Mars Horizon and Dark Future: Blood Red States. We have an exciting stable of licensed and independent IP games in development including our upcoming beer brewing hobby game, Brewmaster and our Retro FPS, Boltgun. Our diverse, friendly and enthusiastic team are based in the centre of Bristol though most of the team now work remotely. We have a strong company ethos that values work-life balance and supporting our people to grow. We want our people to have a positive influence on other team members and a passion to support others.

The role @ Auroch Digital: 
Are you a Game Designer with a broad set of skills and experience, able to build interesting and creative new design ideas and push them through to completion, and looking for your next step up? Auroch Digital is looking for Game Designers to join us on an unannounced Strategy Management project across PC and console platforms. 
 
You will be responsible for delivering the best possible game experience for the projects, features and areas you are working on to schedule, budget and quality. You will be working in a team where everyone supports each other and is given the freedom and responsibility to take charge of and deliver their tasks. Communication is important, especially the ability to communicate complex ideas 

Responsibilities
  • Working independently and in collaboration with other Designers to produce creatively strong designs that enhance the themes of a project and meet the defined budgets for implementation
  • Develop clear and coherent design documentation that can be directly passed to artists and coders for implementation
  • Working closely with the artists and coders to make sure the design is properly implemented according to specification and vision
  • Working in a game engine (e.g. Unreal, Unity) to set up game content and balance gameplay systems
  • Resolving scripting and in-game text bugs and issues in the game files as they arise
  • Championing your design ideas to the rest of the project team and company

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    Work benefits:
    ·        We don’t agree with using crunch (here's our take on it)
    ·        We won’t get in the way of you working on your own indie dev projects in your own time
    ·        Remote, office based or hybrid are all totally fine working options
    ·        27 days holiday total (including your Birthday off!) which increases for long term service
    - The option to take three months unpaid sabbatical leave after three years of service
    ·        Competitive salary
    - Bonus scheme
    ·        Flexible working
    ·        Pensions contribution
    - Dental cover
    - Life insurance
    - Income protection
    - A pot of money to spend in Uchoose on extra benefits like health insurance, adding family members etc.
    ·        Visa support for non-UK residents (subject to meeting the requirements)
    ·        Ongoing support for training and career development, including 5 learning days a year, 1 of which can be
    used for volunteering
     
    Application Information:
    Your application should include a short covering letter explaining a little about your previous experience and why you think you would be a good fit for the role, and a current CV with relevant work history. Though not required, if you have a portfolio or examples of previous work please also include them with your application.

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