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Are you looking for the challenge of creating great cooperative gameplay player experiences? Do you relish the idea of crafting player stories about fireteam going into the unknown and achieving the impossible? Can you imagine how to construct challenges that demand coordination to overcome? Do you believe game rewards should be prestigious, earned by commitment, mastery, and replay? If so, you just might be the ideal candidate to become Bungie’s next Raid & Dungeon (RAD) Designer.
As a RAD Activity Designer, you will be responsible for collaborating with a multidisciplinary team to generate ideas for encounters & activities, and converting them into fully realized fireteam experiences in the game. RAD Activity Designers are tasked with writing all of the script logic of the activity, building a database of mechanic components, authoring the structure that defines the location of enemy combatants in the encounter, as well as working closely with the World Artists to craft level designs. You will balance the gameplay skill and coordination required from groups of players to overcome the difficulty of your encounter designs.